#pragma once

#include "agent.h"
#include "vertex.h"
#include "AVector.h"
#include "MiscFunctions.h"

using namespace std;

class rectangleAgent : public agent
{
public:
	rectangleAgent(void);
	rectangleAgent(vertex, AVector, float, team_T);
	rectangleAgent(vertex, AVector, float, float, team_T);
	~rectangleAgent(void);

	float length;
	float width;
};

